Warlock Speed ISS Stacking

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  • Total would be much higher than said 67.5% just take it through your calc in the very first 5 posts or so. It leaves the warlock to be the fastest player. But should address backports an be more in line with what the game can handle.

    With all speed buffs applied, you still will be fast as fck. Its a middle ground.

    And as written above. The chances of implementation given the resources that RW spends on the game, are much higher than a rewrite of the skills.....


    Also just for my own experience: i play the meta. I am exactly the same overgeared warlock as killgore or clancy.


    The immune thing: my 9+3 is physical+magical immune with the possibility to fight back. Locked heart makes you tanky but also strips your offense. You are a dps. So play a dps.

    The defense of killgore or clancy is a good offense. Thats why they survive.


    Now just so you get a grasp why your "bad gear argument" is BS. You know Nori? His gear is mostly t8+12 and he uses a really old staff. Yet he mobs the floor with most other warlocks.

    Good players are good no matter what.


    You always phrase it like i dont know my stuff. Like i dont know how to wipe out a full group in a sw. Been there. Done that. I am that annoying warlock that will absolutly dominate if you let me.

    I have siege wars with over 900 million dmg done. I really know what i am talking about.


    You only know your tiny american pvp bubble.

    I play the big boi bubble.

    And as i said. Ask Clancy or Dazzel on how effective a good warrior can be.

    You had a huge focus on teamplay. My warrior was not the one killing the warlock. I took him out of the fight. I took his ults. I had them burn me. Purge me. And i could SOD after. And it was enough time for my warlock to then dispose my target. That is true teamplay. The scale of those wars is much larger tho. We talk 25 vs 25 active on each side.


    also: kills dont mean anything most of the times. You can get kills just standing around in a fight.

    Your Upload from 6 days ago. You had 66 kills with 70kk or something dmg.

    Clancy had 137 kills with 500 mil damage.

    You see clancy plays an actual dps and does his job during SW. Hes a Threat.

    You. Well. Not so much.


    In all Honesty: maybe play KM. Same gear. Only a weapon change. It will suit your playstyle so much better and actually makes you a threat to warlocks. You better respect the class or you get pwned like snowbella does with you.

    The higher defense and a preemptive SOD are also good counter measures.

  • Ya I know I thought about explaining it again but didn't bother. Point remains I'm happy with it.


    And you have OP gear and play the meta so that explains your bias.


    In my experience the OP warlocks want to believe it's skill when really it's just gear and broken meta that gets you more kills.


    There's no rule saying warlock is a dps. It has two modes built into the class!!! But that's not the point. You were wrong about immunes plain and simple.


    The point was they have immunes and can survive without so much speed. They have range and offensive power and self heal and immunes and shield and fears and stuns. And still I'm not saying nerf all their speed. Still I'm saying a 60% ISS is ok!!!


    Maybe other servers have more players with OP gear and they don't suffer the effects as much.


    Maybe you just can't relate to our issue where there's 2 or 3 OP warlocks on each side just wiping the rest that have average gear.


    Sure they should get more kills but not super speed wipe everyone. We notice the fine line more perhaps.


    Anyways, it doesn't matter in the end, because we agree on compromise. That's a great thing. Can't we leave it at that?

  • The thing is, i have so many different perspectives. I am a good warlock.

    But i havent played that in close to a year now.

    I usually play scout, warrior, knight/mage or rogue. And i play those into the same class of warlocks you experience with clancy or killgore

    And i still can keep up with that.

    Thats why i am so hellbent on having warlock be the fastest player on the pitch.


    Your point that our servers have many more Op geared players is accurate. If we take a venomx and paradox matchup we talk 20+ people geared to the highest standart for each guild only between those 2.

    Playing into that even as warlock, you dont really feel that OP anymore. You really need to engage clean or you are blown up instantly.

    And theres more than just 2 strong guilds. The european server landscape is vastly larger so. Yea. Might be that you feel so strongly about it because the effects are enhanced on your server.


    I know that playing an OP warlock into people not equipped to fight that level of Siege wars is oppressive as all hell. I merced at like 1k points and that was usually just a slaughterfest for me. (Screen attached. That was 2 years ago)

    I played that into a mostly pve geared guild with no way for them to fight me..... Usually that just ruins the SW for 2 guilds at the same time so i dont do that anymore :p


    Yes i know that warlock has a defensive mode. But in all honesty, you dont pose a threat using it.

    What makes a good pvp tank: Cc and survivability. You can check the latter for sure on warlock. But you dont have Cc like a KM or WK. You are a gloryfied punchingbag that doesnt really help.

    A meta warlock jumping in guns blazing. That stuffs dangerous. That will be met stuns instantly on our servers.

    But if you use construct you just give away all your offense and thats just not helpful.

    In large scale battles the only goal is to deal as much damage. And your enemy usually tries to make that as hard as possible. In a weird way at least at the highest matchups thats oddly balanced.



    Endpoint for me:

    Compromise is ok. But dont kill the class pls. Its too enjoyable to play and i dont want to be stuck in a pure Knight/mage Hell Meta. For real. That would give me Knightmares.

  • I didn't gear to be a threat like you would imagine. I geared to be an asset to my team by picking a class that can do damage and be tanky at the same time because you're no help dead. My goal was to be like a 25% damage buff to players that other teams don't have because they die so fast and it worked. And I can still solo many players as a bonus. And I can even take out the strong ones not using all the speed buffs. But it's not just about what I can do and can't do.


    Warlocks get a 50% HP buff!!!!!!!!!!!!!! Warlocks get an 80% int buff. Warlocks do range damage. Warlocks do magic damage. It had everything I wanted to build a tanky dps with only a little above average gear.


    I saw people getting one shot and saw the warlock had 3 immunes, self healing and parry.


    I don't use the speed buff and I'm super tanky imo. Sure I can get one shot by OP K/M and W/M players and maybe even average geared ones. But I also see them coming more often and can immune and kill them very often. It's not like they get me almost everytime like kilgore when using max speed.


    With 70% parry and 75% with parry pot, I parry the melee players so much and when they eventually hit I've ticked 3 50k heals or more. And more if I use my aoe heal. I forgot to mention that one. I even have an aoe fear I use to great effect.


    Point is I don't have to follow what you think is best to use the warlock. Sure if I knew I could buy or farm the ISS and better gear with the time I had then I would taken advantage of it. And I probably wouldn't want to lose the speed either. But that's not what happened.


    Instead I'm a different style of warlock big deal. And I can sympathize with all the players getting deleted on both sides.


    I don't think people should have to be a master to have some effect in the game. You should at least be able to stun someone or use your weak skill one time.


    You've been focused on my choices so I'm trying to explain them to you. I understand it's not normal. I'm probably not the best person to raise the issue. But I keep trying to explain it's not just about me. It's many people in both top guilds getting wiped constantly and raging often.


    I just read today someone say they won't siege unless it's a zero warlock siege. It was like a 50 line long text chat about them. It's a constant talking point. It's not always the speed referenced but it's always warlocks. And maybe they decide to nerf the cooldown on the buffs. Maybe they see a better solution. But I've thought a lot about it and the speed seems like the key factor.


    It's a mechanic of siege like no other you have to admit. It makes a huge difference. Taking out stable proves that. It's so game changing.


    When you think about how someone engages into a fight. Speed is such a major factor because it reduces the opponents reaction time so much. That's so major of an effect. And if it was one time like a rogue and it had a counter like eyes I could accept it. But it's not even close. In our sieges rogues don't come close to the 200+ kills of warlocks. OP ones can do ok but never anywhere close to OP warlocks. Maybe it's different on your servers where everyone is OP and rogues can flourish more. I can only tell you what we experience.


    And as I've said it's a factor in ways people might not of even considered until I mentioned it.


    Most players when they buff may take 8s to reach someone so their shortest buff is down to 2 to 7s perhaps. If you one shot that player then take another 8s to reach the next player you've lost a buff or maybe two. Of course it can vary with distances and players moving backwards.


    But when a warlock does it in 2s then another 2s then another 2s or maybe even way less, i'm being so generous.. and they have full buffs for all kills... now against all OP geared players that may not be the case.. or it happens more often then you realize or care to admit


    Anyways, it's just something I realized that many people probably overlooked.


    When you take that into consideration you realize how much more speed is a factor even beyond reaction time.


    And then when you consider how fast they can get from one tower to another.


    The effect of speed is so massive. One OP player can really dominate a whole guild of decent geared players.


    You've said you experienced this in other guilds so I think you understand me more now.


    But sometimes there's very good geared players and it's just the speed negating it all imo.


    In the end, I just ask they look into it. Is that so horrible?

  • Yea. Your suggestions were really that horrible.


    Thing is: i know your type of SW very well. You dont know mine tho.

    We dont consider anything to be completly OP. We know our main focus players and we try to kill them first. Thats how we deal with your OP warlocks.


    You make it seem like you have clancy on one side and killgore on the othery and everyone else is just an extra that cant to sh!t vs either of them?

    Cmon now. Maybe your guildmates need to get better as well? Clancy cant do everything by himself.....

    For real. Speed issues are one thing. But maybe just maybe your guild needs to learn how to kill a warlock. Killgore is not untouchable by any means. Just focus him down. Stun purge dead. Works every time on any target. And yea he can lift a stun. Stun him again..... (W/k has like 6 different stuns to ruin your day? Have some plen pick that up. Also. Sod. Dude wont die that easily as well)



    Benji (Warlock that made the Video) is something you would consider an OP warlock. (T16 weapon and the works)

    Thats the beauty of a true SW tank with a shitton of Cc.

    If you have someone that is annoyed by warlocks but doesnt want to play one himself. Thats the solution.

    Or champ mage. That class is made to bully casters.

    That doesnt change the speed, but might change your warlock woes.....

  • First it's both guilds being wiped constantly.


    Second the issue is not all siege because there's a cooldown on the 30% ISS and spellweaver. But that doesn't mean they don't have a super speed dive bomb nuke mode with full buffs they shouldn't have. A mode they can use just before the end of siege to take out many of the top players.


    Third, I didn't say I wanted to be a siege war tank, I said I wanted to be a tanky dps and explained why.


    Fourth, maybe everyone is just bad or maybe you're grasping at straws.


    Lets do some tests. Time your reaction times. Time max speed. Lets get some data.


    Why assume everyone is just bad and slow to react?


    Why not look into it?


    What you afraid of if you're so sure I'm wrong?


    It is possible everyone is just slow to react.


    I'm open to that possibility.


    I think it's unlikely though.


    Because I see the streak across my screen.


    It's blatantly obvious to me.


    If the best players are consistently reacting in time then I'm wrong.


    I don't have data on everyone I just know what I see.


    It's hard to imagine both guilds are full of people slow to react.


    And it's hard to see the streaks and not think it's too fast.


    So forgive if I'm wrong but please understand why I can't imagine being wrong and why I'm asking for it to be looked into and fixed.


    If I am wrong then at least the people complaining a lot more than me might calm down.


    They'll probably call BS though and I wouldn't blame them.


    It's just too obvious to us. Do you get what obvious means. I don't use that word lightly. It's not almost obvious. It's not 50/50. It's totally obvious.


    Just because you play different servers doesn't mean you know everything.


    It doesn't mean you don't have some bias.


    Plus you suggested a compromise that is fine with me.


    So what's the problem? Let them look into and see if your suggestion works.

  • I mean it's not like people don't know or are not trying to stun these players. It's virtually impossible for that to be the issue.


    So when you say they play bad you're saying they react too slow. That's the only realistic option I can image.


    And if that's true, does it make sense for them to design the game where only the top players are able to react in time?


    Should they not consider the average time at all?


    If they found one person that can react in time then that speed is acceptable and sets the limit?


    If they found 100 out of 10000 can react in time is that acceptable?


    I don't think so.


    If they did they'd have 100 players max don't you think?


    The game is about attacks and counters not passing a reaction speed test to qualify.


    If most people can't even react in time to use the right counter or counter attack does that make sense?


    You can say it's not like that on your server and it's just our server.


    I say lets test it. Take 20 people and test them versus a few top players.


    Or just error on the side of caution. Look at a video of max speed and be honest.

  • Nah not everyone is bad. Never said that. Its some of you for sure. But not everyone :p


    A tanky dps is neither a tank nor a dps. Its the worst of both worlds rendering a strong class useless. Thats not my feeling. Thats a fact. That the class has certain skills does not mean it should be played that way. A warmage still has physical damage skills but hes a damn bad physical dps.

    Thats not my feeling. Thats hard learned lessons.


    Allow me an honest question:

    Why does everyone else have to chamge to accomodate you?

    Why wont you change a little bit and get in on the fun?

    You play a damn bad warlock. You dont do damage and you are too late to almost all engagements.

    Why wont you change to a class that accomodates your playstyle. That can actually help your guild.


    I dont react to warlocks. I try to make them react to me.

    If i play KM i play proactive into the warlock. Bullying him straight out of the fight.

    If i play WK.... Well check the video. I am sure benji had an amazing siege war that day.

    I can go on.


    You play in a way you always have to react because you are passive and slow. Thats not my feeling. Your videos do show that.

    Yea sure if i played like that i would die way more often.


    While my compromise is still in this thread, its really a compromise that would suck for WL after all.


    As i said. Dont kill the class. Dont kill the fun. Otherwise its siegewars full of KM and that is the worst possible outcome. Because most of us warlocks have a KM..... And the gear is the same .....

    Lets not do that. For real. Playing into 9 KM is already annoying enough.


    And for real now: if the speed annoys you that much just do everyone else a favor and quit SW. You killed one guild over it. Dont do it to the remaining SW slot on your server as well.

  • That's not a fact maybe you don't understand the word fact.


    Not asking for anyone to change just for managers to look at max speed and reaction times.


    How I play is not the issue.


    The issue is how little time there is to react to a warlock moving at max speed.


    The issue is the benefit they get from buffs because of speed.


    The issue is their ability to get back into battle super fast and cross the map super fast.


    The issue is that it might be causing lag and rubber banding.


    The issue is that it be causing people to crash.


    The issue is how they can dominate experienced well geared players when at max speed.


    Obviously when they're not in that mode they can countered if they stick around.


    But that's also another issue is they can run out of range faster than intended I believe.


    Also clients can only communicate with servers so fast.


    If the warlocks are moving beyond that communication limit it's a problem.


    First it's your guild now it's not everyone. Well make up your mind.


    Anyways, you keep thinking what you want to think.


    All that matters is what the managers think and it's the only reason I'm responding your endless replies.


    The more you do the more the views it gets and the more it stands out.


    You keep stating opinions as facts. Over and over. You make assumptions about everyone.


    You berate me over and over when all I'm asking is for them to look into it.


    I'm open to the idea that I'm slow but still you repeat it over and over.


    What's your problem. Can't you move on?


    I want to talk about the max speed, the way it's stacking, tests we could do.


    Can you please stop with the berating me please. You said it enough. We know your opinion. Just stop.


    If you have nothing additional to add just stop.

  • Yea. You want everything around you to change, to accomodate you.

    You tried to change people directly on your server, killing a pvp guild in the process.

    Now you try it in the forum.

    You act like a little child that doesnt get his lollipop.....


    In your guild are competent pvp players. Like clancy. Or Dazzell.

    And seriously incompetent ones like yourself. Do i have to write it more clear or is that enough?


    I am not "thinking" that something is a certain way. That's more within your Ballpark.

    You see, i do my homework. I check your VODs. I talk to your guildmates.

    I have my own experiences playing pretty much every class to a very high standart. All those things are sonething you dont have.

    You claim evidence yet provide none.

    You claim its so many people that are annoyed by warlocks. None come forward.

    My opinions are being backed up.

    My facts remain true. Only because a fact doesnt accomodate your feeling, doesnt change it into less of a fact.

    You just dont acknowledge it, hence not changing yourself and will always draw the short straw in any pvp matchup you run into.



    Now lemme drop some knowledge honed by over 10k hours in that game:


    A tanky dps is neither a tank nor a dps. That shit might work vs 100k hp nabs that die no matter what. But in the end you are irrelevant to anyone else. You just became a gloryfied punching bag.


    Warlock has tank skills. But his strong suit is being a dps. Only having skills doesnt mean it should dictate your whole way of playing it. Its a get our of jail free card. Not a tool for an engagement. You cripple the dps on a warlock it becomes a joke to everyone else on the field.


    KM straight up bullies a warlock 10/10 times. Claiming you can get away from that is a joke. Oneshot is a oneshot. Gl getting away from that.





    Btw:

    I already did tests for max speed. And i am talking "illegal" max speed. (Demount bug from a certain mount. Fixed already)

    We are not talking in things like 800% faster than base.

    We talk 10000% faster.

    The server could keep up as long as i stayed on flat ground. Uphill things got spicy.

    Way ahead of you. I like to know what i am talking about you know.


    Reaction times: yea git gud. like. Thats my answer here. I dont always react quickly enough so i die. Well. Happens....

    Tell me, whats you reaction time to a scout jumping out of invis giving you a oneshot. Does that need a nerf too?



    Your issue is not speed. Even though you claim it is. Your issue is misunderstanding your class. Missusing the skills it provides. And crying afterwards that it doesnt work. Even though quite a few people tried to show you how to get better.

    No. You are too stubborn for that. You want your way of playing to work so everything around you has to change.

    Now guess what. Any good warlock already has a KM. You nerf warlocks. Thats the change you get. You want to kill pvp as a whole. Change warlock for the worse. Its a delicate balance that keeps enough classes relevant beside KM and PR. Mess with it.......

    Well. I have a top tier KM. I would love to bully your warlock all day. And trust me. That is going to be 10/0 for me all day long.


    Also: I wont stop until you give up on your misguided little quest here.

    I honestly dont want changes to warlocks. I like the class and you want to take out the fun in it. So i keep going. :)

    My job here is to show the managers that its your own problem and not a systemic one.

    Your videos help me a great deal doing so. Also, majority of people writing in this thread dont agree with your point of view.

    You open a thread in a forum wanting to nerf a class thats well liked by many players. Did you really expect no opposition? That everyone just agrees?

    Not even your own guild agrees. Maybe if you listend to them i wouldnt have to waste countless hours to save fun SWs for everyone. (Well except you, but that fine with me)

  • Show me the tests. Explain the tests. Was it full 36 vs 36 siege? Maybe servers can handle it, it's not the only issue. Was there 50 flame towers and 100 eyes out during test? What do you mean by things got spicy? And are people supposed to turn off speed when they reach a hill?


    And for reaction time you have zero data. Just an insult. What a brilliant argument.


    I know I could be better using the speed and getting better gear. That's agreed. And like you, I know I'm slow to react sometimes. But it's not the issue. I could have white gear on with no ISS skills and still see an obvious problem. You're just using my failures to distract from the issue and avoid talking about the details.


    You don't have data on the reaction time of players and the average reaction time of players. That's a fact.


    And it's an issue many players have it's not just me and I'll prove that to the managers any time they want. I'd be so happy to get a request from them.


    Many people think forums are useless and a waste of time. Plus they have trouble logging in one person told me and I did also but found a way. The lack of support I've got on forum when so many agree with me is sad but it doesn't mean I'm wrong or that nobody agrees with me.


    And this whole narrative of talking to my guild is total BS wrapped in more BS. Maybe you talked to clancy or someone biased. I spoke to guild leader and they have zero problem with me and heard nothing from anyone about it.


    And I know what many of them said over many sieges. It's recorded. Not just my current guild but many of the top guilds on the server have recorded sieges.


    They really just can't be bothered to come on here and post. And it's not like I'm asking them all to do so. They probably don't even know I posted something.


    And Gameforge doesn't have the best record for fixing things after all. How long was pantheon closed? I mean they have so little faith in the company.


    But I saw them change the guards needing to be killed for fast capping and thought maybe there's a chance.


    Anyways, I'm just tired of your cheap tactics and you repeating the same BS over and over.


    If you have data to share I'm all ears. Happy to discuss tests and more. But that's not your agenda.


    But your BS does help the views so I guess it's ok. I can take it. I think people can see through it.

  • You call everything that goes against your feeling bs?


    I dont record anything.

    But your recordings are sufficient to show that warlocks need apeed to be viable.

    You can turn and twist that any way you want.


    You dont show any evidence. I had to go search for it myself and i struck gold. Well. For my points at least.


    I honestly dont care for any other players reaction time. I care for my own. Its good enough to against any warlock. So. Its fine. No issue found here.

    If you are too slow. Git gud.

    If i play a shooter and have shitty aim i also grind an aim trainer to get better.

    You just want to embrace your own failures and change everything around you, so you can stay doing whatever it is you are doing.


    Where do you get the idea from that i have recorded anything?

    Nothing to share on my end. I will just use your recordings for my own points. Thats sufficient.


    I dont need to do tests. Thats useless anyways. I play SWs with all different classes and draw from that experience.

    You want the change so you share your tests. Ohh wait. We have seen your videos.


    For my standpoint ive even shown you a video from an "OP warlock" whatever thats supposed to mean. (Are all warlocks OP or just the ones better than you?)

    In the end screen you could se that he was barely outperforming my warrior. Why is that? Well because a warlock can be kept in check. But that would require change on your end.

    And we have seen that you would rather kill the class than search the issue with yourself.


    Git Gud. Then start writing again.

    You want killgore to not kill you all the time? Then learn to keep him in check. Your guildmates will thank you for that.


    And your argument that a warlock shouldnt completly wipe 8 to 9 nab players because thats unfair?

    Well. A good player can repeat that on any class. Nabs will be nabs no matter what. You think a KM cant wipe them because hes slower? They cant even go near his holy light domain without getting fried.


    That an issue only the players can solve. If you are tired of dying. Git gud. Really. Its working.

    100% of players that got a "Git Gud" treatment enjoyed SWs much more after.


    I am so tired of your crying for admins to come and contact you so you can show them your mediocre warlock performance.

    Just post it here. If anyone cares they can look. And everyone else has a right to know what you pull out your butt to prove that warlocks are ohhh so bad.

    While playing warlock. You really dont see the joke in there right?

  • If you repeat lies I call that BS. You have no data just insults. It's a simple issue of reaction time to one class with two stacking speed ISS skills.


    Someone hiding in an invisibility tower is a one time thing. It doesn't allow them to move to the next player with the same effect. It doesn't allow them to dive bomb the strongest player buffing at the back. Again strong players can wipe a weak group but never as fast as a warlock. And surely not as targeted as a warlock. They have to fight through the group or they'll be stunned. By the time you see a fast moving warlock they are out of range to stun if they're not stopping for you.


    What would you guess the reaction time be to a max speed warlock passing by you is and then being out of range of your stun? .7 seconds? .5 seconds? .3 seconds? I'm pretty sure it's under 1s. How fast can average person realize there's a threat and press the right button?


    And again they get way more out of buffs. They can serenstum and get so far behind enemy lines to wipe the big targets.


    How far can a warlock travel at max speed on with serenstum on?


    How far can a warlock travel and still have full buffs?


    These are important questions you don't want to talk about.


    Git Gud lol


    Git Real

  • And if the movement speed is just needed to survive why not add player can't attack while skill active to one ISS skill like my locked heart?


    Why let them bulldoze a hundred traps while seren or fearless with beastroar and two speed ISS skills active?


    Beastroar is a short skill but when you move so fast it's power to clear is beyond ridiculous.


    When you consider all the effects the wl speed has in siege war you realize it's so broken.


    Yet I'm not asking for a total nerf. Your suggestion was acceptable to me.

  • Ahhh yea. Lies. When do we got fake news?

    Nothing i said was a lie. You might not accept it, doesnt make it less true.


    I dont give a damn about average players. I dont play vs average players. I play the very best. And their reaction time is up to spec.


    Watch noris videos.

    We engage hard and fast. And we dont wipe a full tower. Thats not happening.

    Ask Clancy if you dont belive me. He play EU siege wars as well.


    That a warlock wipes a tower of nabs ist right. And i dont care. Stop being a nab and it will stop happening.


    Watch the video of casperhoo and Benji. Your so called OP warlock engages and is instantly massaged by a KM or myself. That is our reality. Thats called Teamplay.


    You have no idea what you are talking about since you dont even play the class correctly yourself. You dont know our Siege wars and seemingly dont care how we have to play. Yet we need to care for your little issues?

    All you know is that you are too bad to react properly to a warlock.


    Travel fast with beast roar.

    Yea funny. Kills some low hp nabs like that. But nothing of substance.

    Low geared nabs will die anyways. Thats how its supposed to be. But try that into paradox. You tickle some heals and achieve nothing.

    We immune ourselfs try get in and kill some heals.

    If we are lucky we get back out alive. If not. Well we go again.


    You want to get real?

    The NA community is the smallest and most irrelevant comunity to GF. (Smallest buying power by far)

    What do you think will happen:

    An somewhat isolated issue for NA will be fixed even it seems not really many want that change over here?

    GF isnt a stupid company....


    For warlock seems to be that big be all, end all scapegoat to why you cant be successful in Siege wars.

    You dont want to acknowledge the fact that a strong player, using any of the other available meta classes can achieve the same wipes. Well. Ive done it on scout or KM as well. You think nerfing warlock will suddenly make bad players better? Think again.

    A good player will always win that engage.

    The only result is that warlocks that have to go up against a guild of good players have it much harder now. Thats just BS.


    Also, ever talkes to any of the other Warlocks on the server? Ask them, whats their backup if Warlocks Nerfed. I know clancy already plays KM....

    Or what they think about the nerf? I highly doubt your server supports your proposition beside some nabs that will be nabs no matter what

  • Yea. Now you show color.

    Everything someone else says is a lie.

    You sound like a toddler not getting his lollipop.


    I play the class just like clancy or Killgore do.

    I use all my speedbuffs on CD.

    You see, i play the meta.

    And yet its hard for us warlocks to get the job done in an even SW at the top level.


    Adapt. Overcome. We play team focused. Something you seem to never have done.

    We win and loose as a team. But no single player has a game breaking part in that. Thats not how this works.


    You might claim otherwise. But i have already shown you ways on how to improve.

    You dont wanna do that, fine. But dont come crying for a nerf.

  • You can't wipe like a warlock when you don't have the warlock speed. So that's a bold face lie.


    You have zero data to share. Just insults and assumptions.


    You really said you don't care about average players. Do you hear yourself?


    What do you think happens to the game without average players?


    And the point is we don't even know where the bar is set atm.


    It may be set way way above the average. You have no data.


    You just assume you know everything but have no actual answers.

  • I've been gone for a few weeks and at this point I just scrolled past most of it.


    Since this is a non-issue for most skilled players and this thread is going in circles going nowhere, I will be closing this thread.


    Creating a new thread withthe same topic is against the rules.


    Any appeals can be submitted to me by DM.

  • Diogenes

    Closed the thread.