I will not name them, but one of our opponents tonight was apparently using this buff. Our players crashed over and over. I crashed 8 times in less than a minute each time. I would get the memory usage warning on login.
Posts by Bludwyng
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the same mobs that drop the other pages. with pretty much the same chance.
30% chance for the loottable containing all pages to be chosen, then ~7,7% for the inidivdual page.
=> ~2,31% for a specific page.
Yay! I finally found Page 6 on a Zurhidon Disciple.
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No, it also covers mobs in open world
Edit: It even covers stuff like stats from phirius shells and honor points etc
Wow. I did not realize that. It took a lot of mousing over, but I made a list of what DL says can drop the page. Now to go find one so I can finally get those quests off my books.
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Did you try to look up the drop probability in DungeonLoot (Addon)?
I thought DL only covered mobs that are in Instances.
Well, plus bosses in general, but this is common humanoid loot in an open zone, so...
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Can anyone verify a source (ANY source) for Legends of Taborea, Page 6? I have killed dozens, if not hundreds, of every humanoid mob I can think of in Silverspring and this one page is all I am missing. I just wanna finish Retrieving Legends - Chapter One.
We do have a past note that Kobold Shaman drops it, but I slaughtered them for hours and never saw one.
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Hmm.
Im from steam and am waiting for the game to release, we have pretty much no communication at all on steam.
I came onto here to find out what was going on, but it seems this gameforge is just not good at talking, like they hold their jaw wrong or something.
If this is how it's going to be, where there is no community manager or mod or GM or whatever then i think launching on steam is a bad idea.
Makes you guys seem shady.
Reading all of the stuff on these forums today makes me sad.
Call me cynical, but you do not seem like a new potential player. You sound like one of those veterans that constantly bad-talks the game you play.
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I was hoping to get some response from Gameforge but i see that nothing changed on that part.
It's Sunday.
CoMas are at home, watching Netflix, doing their taxes or whatever.
Also, what response do you expect, exactly?
Don't you know? He wants THEM to respond to HIM. In his eyes this will prove that he exists and that his views are the One True Way(tm). This is the sole purpose of most trolls.
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Warden/Druid, looks good if you play solo.
I don`t think there is good endgame dps with a healer as a second class.
My main is Wd/Dr and it rocks for solo play. It kills very slow BUT it is very hardy as long as you pay attention. It is always distraction that gets me killed.
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What can you say about Scout/Druid or Scout/Priest? Are they any viable?
I have a Scout/Rogue/Priest I am working up, but he is nowhere near endgame yet.
I gotta say I like S/P, P/S, R/P, and P/R, but by far my fave is S/R or R/S. He just melts face.
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as for tp on quests i dont recall EVER having this. and i have been playing since ch 3 release.
i do remember them trying once and it did not work so i am betting you would have to edit the tp values in server db to accomplish this and then there is the whole what is it going break by doing it.
What do you mean? Every quest that rewards XP also rewards TP at 10% of XP.
He means to give an a TP bonus on quests during events like we get for XP. We always get TP on Mobs and XP on Quests+Mobs, but never TP on Quests.
Ah! I guess I had never really thought about it, but that is right.
Seems odd that it is a problem. We already have other ways of getting a TP bonus, such as Skill Potions, so the mechanism already exists.
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as for tp on quests i dont recall EVER having this. and i have been playing since ch 3 release.
i do remember them trying once and it did not work so i am betting you would have to edit the tp values in server db to accomplish this and then there is the whole what is it going break by doing it.
What do you mean? Every quest that rewards XP also rewards TP at 10% of XP.
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Thanks a lot Bludwyng.
The Music is unedited, I adjusted the dancemoves in my macro.
The difficulty was to start both accounts to end to a synchronic dance.^^
best wishes,
biLL
Aion had an advantage. When 2 or more players started dancing within x feet of one another, they would automatically synchronize and dance together.
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SC_PE_ZONE19_01_PHASE1 / It seems many strange figures have appeared again in [ZONE_LAKESIDE_CEMETERY]
ZONE_LAKESIDE_CEMETERY / Lakeside Graveyard
Thank you , Saito. I have updated the pages. I used to think that message had something to do with the Regional Quest, but it does not, apparently.
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The quest is only available when there is a zone scrolling message about the Graveyard. i forget what the message is exactly, something about creatures gathering at the Graveyard or such.
Something like "Strange creatures have appeared at Lakeside Graveyard."
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Pretty good! was the music adjusted a little or did it just happen to match the in-game beat?
I remember seeing something similar to this years ago from an Aion player.
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Good, now. Let's enjoy this. But remember, the Diamonds are what supports payroll, servers, and internet access. Gameforge has to balance income and expenses. When income doesn't pay the bills- THAT is when the game shuts down.
Very well said, Grumpdaddy. Please, everyone out there, remember his words the next time you feel like screaming "But... iT'S ALL P2W!!!@!1"
This game, since the very beginning, has held to the premise that you can go faster with money, but there is nothing in the game that you cannot also do if you work long and hard at it.
Except getting a Permanent Mount and / or using a Advanced Aggregator unless you trade with Real Players.
Permanent Mounts can be found as Festival rewards. I am not sure about aggregators.
The promise, from the beginning, has been that, other than fun/cosmetic/comvenience stuff, NOTHING would be cash-shop only. I think they have kept that promise.
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Good, now. Let's enjoy this. But remember, the Diamonds are what supports payroll, servers, and internet access. Gameforge has to balance income and expenses. When income doesn't pay the bills- THAT is when the game shuts down.
Very well said, Grumpdaddy. Please, everyone out there, remember his words the next time you feel like screaming "But... iT'S ALL P2W!!!@!1"
This game, since the very beginning, has held to the premise that you can go faster with money, but there is nothing in the game that you cannot also do if you work long and hard at it.
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Small caveat. I have not personally run these quests, yet, just picked the brain of one who has, and he checked my work after. If you see something you know is wrong, please just let me know and we will correct it.
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The guildie that told me about this quest chain tells me that only a handful of players know about this. I wanna make sure everyone knows about this.
The level 63/64 quest chain is started by talking to Crull Grafu in the Lakeside Graveyard. This initiates Young Lord Grafu which directs you to go to Kampel Town and talk to the mayor, Sean Card. After another quest from him (Tragic Past) he starts the final (repeatable) quest, Lost Soul (Endless Night).
This final quest leads you and 4-6 others to escort Crull Grafu into the Graveyard where he becomes the Abyssal Knight. Cleanse him of his sins so Crull Grafu may rest in peace.
The repeatable quest, Endless Night, may only be done once per day, but it has a very large XP reward (726,733), and 15 Phirius Token Coins rather than the usual 10.
First Quest: Young Lord Grafu
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I was talking to my guild leader this afternoon, and this topic came up. She missed this last weekend's XP/TP event because she works 2 jobs and so works most weekday and weekend days. She was bemoaning "back in the day" when some XP/TP events lasted an entire week and she could participate.
Maybe alternate weekend/weekday events so all players get a chance at the XP/TP boost?