Posts by MattyB

    Affected Class/Skill/Quest/Festival/Other:


    Everyone in siege is in danger of crashing more than normal due to this buff.


    Description:


    Three buffs are received from the fountain in Varanas Central where the Chaos Vortex entrance spawns. You pay 30k gold to receive a buff. When the gold total reaches the 66m, 132m and 200m respectively (I think?), anyone with the 30k gold buff will receive a second buff...


    The three buffs are:

    "Wish Fulfilled: Courage" - 30% EXP

    "Wish Fulfilled: Luck" - 30% Drop Rate

    "Wish Fulfilled: Devotion" - 30% TP


    Their respective IDs are: 621995, 621996, 621997


    These buffs cause excess crashing in siege for both sides.



    Here is a thread I made on the situation a year and half ago. It told me to make a new thread instead of bumping it.

    Remove 12 Hour Haidon Fountain Buffs from game to prevent significant crashes in siege


    Server:


    All but specifically Aeterna this time.


    Version:


    7.4.0.2921.en but also every other one for the past 3 years.












    Just had our 36 vs 36 siege between the top two guilds on US get ruined because our side had 40-50 crashes in the first 5 minutes, followed by us backing out because it wasn't worth the problems. It has been a problem for years.

    Started playing after a year break about a month ago. Granted I only play for a few hours a week.

    Peak levels are the only new thing worth noting in that time frame. They aren't real normal levels. They go up to 20 (supposedly?). It appears as level 100 (1) in game in some places if you have 1 peak level. It costs about the same experience as another level for take but you only get experience at 1/10 the rate so it takes 10x as long as it normally does. Even at level 100 (normal levels) and level 20 peak levels, people are theorizing that you won't be able to do the new instance at all. No one can really test this theory because no one is at level 20 peak levels (personally the highest I saw is 9). They gave us a new zone with quests that will help you get about 1/10 of a peak level at normal experience rate so you have to grind out levels in an instance... or you can buy the peak experience orbs in the item shop. These levels make no difference in siege war.


    There are several familiar people still playing on the US server that you might recognize.

    rate is 1/100 so its 100 times slower

    I knew that, thanks for the correction.

    Started playing after a year break about a month ago. Granted I only play for a few hours a week.

    Peak levels are the only new thing worth noting in that time frame. They aren't real normal levels. They go up to 20 (supposedly?). It appears as level 100 (1) in game in some places if you have 1 peak level. It costs about the same experience as another level for take but you only get experience at 1/10 the rate so it takes 10x as long as it normally does. Even at level 100 (normal levels) and level 20 peak levels, people are theorizing that you won't be able to do the new instance at all. No one can really test this theory because no one is at level 20 peak levels (personally the highest I saw is 9). They gave us a new zone with quests that will help you get about 1/10 of a peak level at normal experience rate so you have to grind out levels in an instance... or you can buy the peak experience orbs in the item shop. These levels make no difference in siege war.


    There are several familiar people still playing on the US server that you might recognize.

    Diamond trading directly between players was removed like in April 2010 due to criminal activity linked to players using stolen credit card information to illegally buy diamonds.


    There was a time in 2012 when they did have an NPC who gave a laughable amount of diamonds for a reasonable (compared to the price on my server at least) amount of gold next to the NPC you speak of, but it was removed less than a year later (I don't remember a reason given for this).


    I don't know how effective all this was/is in preventing the illegal buying of diamonds, though, since players can always just gift items to other players directly. This is also speculation, but it seems to have been a decision made directly by someone working with Runes of Magic (as opposed to a higher level person at Gameforge who may work in the financial or legal department for the entire company) because other Gameforge games have had the ability (at least in the past) to trade their respective paid currencies for their respective in game currencies in the game between players on the auction house during the same time that we could not. If it was a company (Gameforge) decision, rather than a division (Runes of Magic) decision, I would think that they would do the same for all the games.

    About once every 3 weeks to a month we experience a siege war where everyone crashes 20+ times. This is directly that are triggered by getting the Haidon Buff from the fountain in Varanas. The buffs I am talking about are the ones that last 12 hours. I am not talking about the ones that last 2 hours.


    cIRCwH0.png


    This is one of the buffs.

    The three buffs are:

    "Wish Fulfilled: Courage" - 30% EXP

    "Wish Fulfilled: Luck" - 30% Drop Rate

    Wish Fulfilled: Devotion" - 30% TP


    They all three have the same icon as above.

    Their respective IDs are: 621995, 621996, 621997



    They CANNOT be removed from a player by right clicking on it. In fact, the only way to get rid of it is by letting it expire.



    Runewaker: Please disable players from being able to get the three buffs above to prevent crashing in siege war.



    Gameforge: Temporary solution since you probably can't remove it or allow players themselves to right click it, please add an NPC that will remove the buff from the player and make an announcement acknowledging that it causes crashes so players can self monitor it.

    It is difficult for us to help in such a situation because initially the gift option (as you can read very well) was made to send present to another player's inbox. And for a long time this was used as argument (a valid one) to say well you're on your own. Sounds harsh I know.


    Now there's one exception. Make screenshots of your conversation with this so called seller showing a trade was going to take place and submit a screenshot to support. We cannot promise that you will get back your gold and definetely not your goods (which is for the latter probably not the answer you were hoping for), but the same person will think twice next time they try to scam someone.


    Ok, that is good, but what about the rising prices of diamonds in-game and the lack of players buying them to sell to other players? Is the economy just going to be slowly ruined due to the inflation in price of a resource that has been non-existent only in recent months that every player relies on?

    Over the past few months, the price change of diamonds in game has increased by over 50% (steady at 100k originally to now people trying to buy for 150k to 170k) on my server. Is the marketing person looking at what is causing this? This inflation is unhealthy to the entire economy. There is no one buying diamonds to sell to other players anymore. Help stimulate the economy back to the normal rates of the past few years. This can't be as hard as you guys make it.

    If you are playing on an old server (e.g. Vidar for EU, or Aeterna for US), a good friend/guildie could power level you in one of the last two instances and that would probably be easiest.


    Otherwise, there is Aslan Valley, Dragonfang Ridge, and Coast of Opportunity/Xaveria(preferred) for about that level. Once you get past 50, there is only one zone for each set of levels, so make sure to leave any unneeded quests behind so that you have some to level second and third class with. Meaning you shouldn't need all the quests in most of the zones to get to the level for the next one.

    Rogue/Warden for PvP if you have separate PvP gear. The self heal is great (45 and 60 elites) when you reach the point where you are harder to kill. If you are using PvE gear and just burn opponents, I don't think there is a benefit to Rogue/Warden though because a lot of the elites are survivability (at least 5 of them, I think), but in PvE gear you are likely to be killed easily anyways.


    Rogue/Mage for PvE.

    They merged all the servers together, so the Aeterna server would have your characters on it if they were still around.

    Unfortunately, when they did this, they deleted all characters who did not log in within a certain time period of the server merge, but allowed returning players for a time period afterwards to write in a ticket for a manual copy of the characters to be made. I don't think you can do this anymore, but you can always write a ticket and try.


    Since you said there was a different publisher (Frogster), that is like 7 years ago, so I would think your character is long gone, sorry. :(

    I think making it every two hours won't solve the problem of over crowding. I think it will have the same effect as a video I watched about expanding lanes of a highway.


    Basically, for the highway in the video, it was crowded and so the city planners thought "we should add more highway lanes" to ease the congestion. But the problem with that is there were people not using the highway to begin with because of how bad traffic was. Once they heard that there was going to be less traffic due to more lanes, they decided to use the highway as well. More lanes = more traffic.


    I think this would be true here. More Tempest Heights would just mean more people would come to do it or the same amount of people would do it more often.



    My suggestion of adding a third was just to be fair to people of all time zones. (Which wasn't what the topic was about, but just my personal problem.)

    Just going to take a guess...Are you in the instance Barren Cave, as opposed to the are around the entrance?

    You need to enter the blue circle in the following picture.


    80f93261286e2377644c89364a96a6d1.png




    It is located here on the map in Howling Mountain.

    d2c66f08768c94d412ef5051f49eebab.png




    It'll teleport you the actual dungeon "Barren Cave".

    If you were already in there, he is at the end.

    He looks like this and is at this location.


    f8e8676bc10f5d5a5124944c170781b2.png




    Hope this helps. :3

    I think a third time slot would a nice, easy, and logical choice. One every 8 hours.


    Right now, I'm playing mostly at what majority of players consider the night. With the active siege time being the same as the later Tempest Height's time and me sleeping during the early one, I only get to go like once or twice a week due to siege opponents not showing. A night time would cure this issue for people like me. This is a bigger problem on the United States server, I would think, because we are also the Australian server and those are like exactly opposite time zones. Australian players must never get the opportunity to go.



    Don't think making it once per day per character would be a solution. It'd create more problems than it would solve. The market would be flooded with people bringing alts into it to the disadvantage of people with limited time or characters.

    What's the reason behind this? Every change we want to have in the forum will have to be enabled for all language boards and approved by the product team. Now if we forward just this one sentence, I wouldn't even expect an answer :)


    It'd separate the questions asked by players and the guides written by players into two areas. For new players, they might find it easier to browse a bunch of guides that are all in the same place, instead of seeing a bunch of questions that may only pertain to the individual asking the question. It'd also be easier to locate a guide when searching for it rather than questions about the topic. For example, if you search for a certain guide currently in that section, you could find both the guide you want or questions relating to that topic. If you split them and you search in the guide section, you'd find whichever you are looking for easier.


    Not sure if that is what you are asking for as far as reasoning. Basically just easier navigation.