Posts by Arcanenl

    Fast test yesterday on peak 18, hit rate from 20-35% on bosses xD its really sad heard also one peak 20 who said its around 50% dodge.

    this system needs a fix now even with that high peak and you hit so bad. will make better tests today but its really sad news already.

    Peak orbs are regularly available through the peak hunt. I acknowledge that it's faster and easier to grind. There is also the "stardust" or whatever that has not yet entered the game but can be seen in your character's currency screen.


    I am not sure which world boss you are referring to unless you mean the one that is alone in an instance near Sun scorch camp. He's not really a world boss. He is an instance boss, like the ant queen Dust devil canyon. When level 50 was cap, and the stats for the gear were not as strong as they are now, the Myrmex queen was a group instance boss. The boss that you can reach through both Limo and Ravenfell was also designed as an instance boss. These bosses were not meant to be soloed and neither is the new one.

    what are you talking about? xD there is a world with level 118 called Zhargos

    Ok i will star to say thank you Gameforge for this update atleast something was done even if it comes way to late. but its progress.

    So now to the point. been doing some tests with peak level 11-16 in my mind bosses is 3 levels to high for peak system.

    For example what has been done is one peak level 0.5 regular levels so peak 20 will be needed to hit bosses good.

    but what about worldboss? level 118 u will need peak level 26-28 to be able to even try to kill that one.


    so for this i have some feedback and some quick fixes to even this out abit.


    [Additional Information]


    Rebalancing the peak system remains a pending topic. After long and careful considerations however, we concluded that the need for something worth striving for outweighs the need of system adjustments which would have delayed this release even more. For that reason we will try to make changes in the future based on your feedbacks.


    Have fun,

    1. Lower level on bosses with 3 levels

    2. or make peak levels = 0.65 regular levels with all it brings accuracy hit chances etc.

    3. lower exp with 33% it will take way to much time to level up for people who has a work and a life:P

    4. Make more orb events or make it possible to gain orbs regulary

    5. Make peak orbs be affected by exp events.

    6. Make peak orbs cheaper in itemshop? idk about this but iguess more people would buy if you would gain abit more.

    I hate to break this down for you Csen, but here's the numbers. The last few peak levels, from about 5 or 6 each took 20 million more pxp per level than the previous level. Based on that, it will be 220mil for p11, 240 for p12.... if that progression follow through, it will require 3.1 BILLION pxp per level, or the equivalent of 310 billion regular xp. The only folks who reach that in less than a year are people willing to trade their retirement savings for diamonds. Saying that NP hard mode can be cleared "now" is not clear thinking. Eventually, but not any time soon.


    That said, thank you GF. Finally some movement. The players will all be prostrate before their personal deities pleading for lots of peak related events.

    :)

    we will see dont think peak 20 is needed to clear pantheon tbh, will come with some info later tonight how testing goes :)

    50 online players idk what server you playing on tbh but there is still good amount of people on german and EU servers, i just dont share your opinion that it will be a good move to open another server, what game needs is new content or fix existing content.