danke noch einmal
Posts by Challenger
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danke für den bk divinity
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i think kw elit is so useless it barely works on anything
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hoe ring removes some fear spells but dont know if it works on dd fear
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i recentl levelled 2 classes from 70 to 100 and it took around 60 daily tickets with zodiac, pots, hoe buff and %200 event, and all dqt were free cause anniversary event gives them away easily if you farm mirrors for it
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both k/w and k/p is in high demand for instances because of their buffs/debuffs, but k/w is preffered as main tank because of its better aggro and k/p is preferred as off tank or alt
both r/m and s/r is very good dps for instances r/m is also good in sw
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problem is you cant do pretty much anything against a rogue jumping in to kill buildings wo killing gate cause they dont have any log system to detect people doing damage while gates are up, you have to record it while it happens which means you have to stand guard on stable and have the fps to record
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bug or cheat or eploit or he is a gms brother doesnt matter at all.
gf stopped caring about game completly they dont even declare proper rules for sw, they are juts milking the game for years, it slowly gets worse player base slowly decreasing to an inevitable death
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you do know gift takes same amount of dia right? maybe someone wants to make easy gold by selling dias so they gift the item and take gold while gf gets the same money everybody wins..
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wd/w is good dps but everyone chooses k/w as tank because of the 50 elit(%45 dmg taken by target for 3 secs) inis are all dps based so healers and tanks are chosen for their increase dmg skills too
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ty for sw burning any vid maybe?:p
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ty rustigeren you surely miss your old big point days lol
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only wl/m is good for pve and wl/ch for pvp rest is trash
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it took them years to fix the shitstorm k/s stun makes and now gf and rw cares even less about the game and players now so i wouldnt count on it
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yes ignore my post because i said that just because my guild lost sw last night fast,
the fact that difference betweem rich players and decent paying players are too big, supports work too slow, sometimes you dont even get a reply, years old bugs never get fixed, item shop is a pain to most people, number of players getting fewer everyday, instances are repetetive and mostly burn based, nothing to do for low levels other than repetetive quests, crashes, lags, ports in sw still a big thing and gf having no clue or no demn to give about the game other than milking money from players are completly irrelevant and not important
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dont come back its not worth the time and money to make a char from 0
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s/p attack speed elit doesnt stack with stimulant afaik. so s/r or s/wd for pve, s/wd for pvp
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if you remove pve gears being used in pvp only stunners will be effective cause good healers wont die to any full burn coming from a pvp geared non stunner dps classes (scouts, wls, wds) unless you are filthy stinking rich
reliable classes are alr few for a game whose biggest thing is having more than 50 diff classes dont make it even worse
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agree with sheismyheroin only thing is rewards shldnt just depend on kill it shld also include dmg, def, heal, cap and merit farm too for examplae
20 kill 30 mil dmg 10 ml def 1 mil heal 5k merit 5 cap
this shld give you, 20+30+10+1+5*10+5*10 = 161 sw points
more sw point you have more reward you shld get
altho dmg shld be seperated between dmg against players and dmg against npc and dmg against npc shld give less points than dmg against players
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i think what rale talks about is gf is so bad at managing the game that ppl are quitting, but summer also has an effect i think