Posts by Heko

    I couldn't agree more. The game has basically become unplayable for the average player looking for a new mmorpg.

    The only changes that have occurred have been constant revamps of the item shop which is clearly the focus of

    development. Diamonds cost more and you get way less. Not to mention how many thousands of diamonds people had on

    accounts that were deleted via server merges which occurs every few years. Regardless of diamonds, siege war is still in

    beta and continues to crashes.. end-game dungeons require insane gear are balanced not to mention pvp is too. No new development is taking place and the game is just continually degrading as newer games come out. I say this as a veteran player who has played from the first expansion, so lets be real this game has no future and isn't going anywhere which is rather unfortunate.



    Exactly what this game needs, which would require minimal effort from the development team, and as said before would be

    a classic/oldschool server which begins at the first expansion (capped at lvl 50) and most importantly does NOT have an

    item shop to create the exact problem we are facing. Of course i doubt gameforge would do that as they care more about

    the item shop rather than the game itself.

    Yeah the ruby reworking was a dissapoinment and a loss for the players.. The changes I saw were a


    decrease in plus rates to compensate the 100% +12 jewel for 80 rubies, and a swap of slot drills over to


    the diamond side. Like is this seriously what gameforge focuses its attention on, making more money by


    "reworking" the item shop and recolouring items from lvl 50 intances and selling them for 1000 rubies..

    Yeah if no new content is delivered then alot of people will just get bored and leave. Plus alot of the

    new content is in fact just old equipment that has been recoloured.

    Yup I totally agree, the plussing rate has gone down and its not even worth the hassle anymore.


    I think we should be able to see the success rate in % rather than not knowing. Gameforge has gotten so


    greedy, and they "reworked" the item shop with rubies... All they did was make it so now you have to pay


    100 diamonds to drill a piece of equipment and need to have a large sum of rubies despite the decrease in


    success rate for plussing. For some reason the players always seem to be on the losing side.