Posts by Yori

    Hi all. I am not sure of the exact numbers due to the sale is not on atm. This past weekend I almost bought diamonds at regular price due to the way the Weekend promo was for the plussing gems. They were reduced and the reduction of the bulk ( 20 Gems - plussinig ) was 44% which appeared to stack with the discounted sale price so that the 20 pack was 50% or close to it. Sorry all I wish I had made notes of the pricing but it was the cheapest I think I have ever seen Plussing Gems if bought in the 20 pack. Still expensive imo but if they are going to allow the sale of the items to work in this fashion then that would technically reduce the cost of the game. Maybe it was working this way previous and I just never paid enough attention. Think this was on the +16 gems. I think the 20 pack of weapon gems was under 600 diamonds which is a lot less than I recall them ever being.


    Correct me if I am wrong.


    Also if the bonus diamonds pending what way you purchase them is increased on the Diamond Promo then this also would assist in getting the same amount for our money .


    Thanks for reading.

    And now increasing the amount received for non sale ( happy hour ) diamond packages seemed to be a positive step yet we now all get to see how that actually has turned out. We the customer due to the high price of the game would mainly only purchase Diamond packages when they doubled the amount per package on a sale ( happy hour ).

    I didn't like the current diamond sale paired with the diamond tariff change, but GF has done sales in a range of percentages (or at least they used to for a long time) with 140% being the most desirable of previous sale rates. I think it's still possible GF could do a 50% or 60% promo, but since the community was waiting for a 140% sale equivalent, starting with a 30% promo wasn't a good look to older players. Maybe it looked good to new players on Steam.

    As far as population, I'll say that Steam shows somewhere between 300-500 people in-game in the afternoons. Not going to assume they're all the same players all the time, but it probably does not amount to thousands of new, active players. Here's a source: https://steamcharts.com/app/808290

    Yes in order for the Diamond package changes to equate to the old price they would have to do 100% sale which I do not see happening( Posts made by Celes about sales now being 30~50% to be in line with their other games). Not sure if that was you or someone else that already showed the percent difference between the old and new pricing ( Happy Hour ) sales. Even at 60% sale your going to get less diamonds than previous.


    If they hold up to their word about more changes and price adjustments coming in the next few weeks/months then it better be a reduction in the IS cost of items by at least 50% then the sales and diamond packages would look awesome to old and new players alike possibly. But trying to put the Cart in front of the horse usually does not work very well. So maybe they should have remained holding off on sales till after they adjusted the cost of the items in the Item Shop.


    I have no idea bout population but is steam counting both old and new servers or just accounts that are steam or have been linked with steam? I never linked any of my accounts to steam - basically I do not like dealing with a 3rd party applications at this point. Comments regarding population are based on my speculations.



    At this point I know my decision is to play without spending another penny on RoM. I will enjoy till it ends or I when I decide to move on but no longer will I give financial support to this company based on how they have handle the situation to this point.

    About the only thing any of us can do is just quit playing. Gameforge is not going to do anything to lower the cost of the game as has been proven over the last few years or so. Every change that has been implemented in regards to Item Shop/Diamond(Ruby) transactions has been to increase cost.


    Taking away ruby bonus for Phirius token puchases. Removing the Phirius Token tab in the Item shop and placing some of those items not all ( 15 slot storage chest ) on an in game vendor. As well as moving many fluff items from diamonds to Rubies, which increased the cost of those items ten-fold. Lucky for the customer none of these items were essential to being end game but totally increased the cost of having fun - crafting furniture is my big peeve.


    And now increasing the amount received for non sale ( happy hour ) diamond packages seemed to be a positive step yet we now all get to see how that actually has turned out. We the customer due to the high price of the game would mainly only purchase Diamond packages when they doubled the amount per package on a sale ( happy hour ).


    It is just trends to price everyone out so they can just get rid of this headache called Runes Of Magic. I would agree totally about them wanting the old player base to be totally gone then there would be no one accustomed to the way things used to be, there for everyone would be accepting of the current operations.


    And just an FYI there is not an influx of new players at least on the Phoenix ( US ) server last I checked. Total houses created were only around 2100. If you check the old server there is over 100k houses created. So if the other new servers in their respective regions are anything similar to the Phoenix server then there is not some overly large influx of new players.

    I want to know if the gambling will be removed from the game or placed as in game item only. With Online games ( video games that all ages play - MMPorg/First Person Shooters - refer to the debacle of EA Star Wars ) that has caused several countries to outlaw Online Gambling basically stating from what I understand that games ( MMO -FPS ) are not allowed to sell power by chance ( Loot boxes that grant a chance at an advantage ) or in RoM case the plussing gems as well as gasha or the Wheel of Destiny.


    Will rom abide by the law? If someone pays for a plus to gears they should receive that plus not a chance at that plus where in most cases it equals a fail and a degrade of gears.


    It is illegal for children to gamble! - and your game I am sure has just as many kids as it does adults playing it and your disclaimer(ToS) does not allow you to break the laws.


    This is an older article but in case you wonder what my concerns and question are, this should assist in helping you understand my concerns. Since Gameforge is located in EU they have to be aware of this - https://www.theguardian.com/co…mbling-loot-box-addiction

    Itemshop price Is probably based on the fact most players buy diamonds during 140% sale. Don't really have an issue paying so much for the bag package , but the other package is extremely overpriced, and for most ppl the stuff inside is junk.


    Regardless,unless they change these packages to be gifted, they're not so great for most of community.

    You mean they are not good for the FTP community....hmmm have you not realized that gameforge is slowly but surely removing the "Free To Play" option. PAY TO WIN 4 LIFE --- GF Motto - they are a business after all and their main priority is making CASH!!!!

    Now, there really should not be any difference between a person that buys for his own use and a diamond seller. The ratio of diamonds to rubies "needed" should be near the same on the average.



    I don't disagree with your comments Corwin. The difference imo would be diamond sellers are essentially making up the costs of the free to play crowd.


    Diamond sellers and F2P are linked just like rubies and diamonds now with all the IS changes.


    I am a diamond seller and if I was to only buy enough for my own needs then my spending on the game would drop by two-thirds.

    Thanks for your comments SaitoHajime.


    Since you decided to chime in with the supply n demand argument. If there was no demand for those items then why would Gameforge increase the cost so much ( Items/Currency )? Those actions are sorta counter intuitive of "Supply and Demand". If memory serves me correctly I will use the 20 Slot Storage Chest as an example. Previously it was sold for 199 diamonds ( Might been 299 ) to now it is only purchasable for 299 Rubies ( 3k Diamonds ). And to also mention that not all diamond purchases yield a ruby bonus ( House Energy/Rentals) and you are not automatically granted Rubies when you buy diamonds.


    What I am able to charge for rubies in game can be dictated by "Supply n Demand" and competition. Yet I choose to not sell rubies so I will add to the Demand side.


    To mention Crafting Furniture ( Items that have been moved to Ruby currency only ) that has now also been increased by 10x the cost. This placing those items for 35 rubies is a nice illusion.


    It appears to me that there is plenty of sought after items that are now locked behind the Ruby Currency as mentioned by other posters in this thread so no need to repeat.


    And so if there is not much demand for Ruby only items then why would Gameforge remove the ability to earn rubies via Phirius Tokens and overall increase the cost of the game?

    Thanks for the reply Rynak. I started the discussion to get feedback, was hoping another diamond seller or two would weigh in on the ruby prices or if they do or do not sell rubies and their reasoning behind their decisions.


    I can understand you not wanting to agree with price ( 1 million <1kk> ) I stated and that is why I have not been trying or am willing to sell rubies. Well aware atm that no one will pay that price so to avoid the hate I just decline to sell.


    But it is a fact that it takes the spending of 10 diamonds to obtain 1 ruby. Last Sunday's Plussing Gems Sale granted double ruby bonus, only one other item I have run across that granted double ruby bonus but that item was quickly adjusted to be in line with the 10 diamonds to obtain 1 ruby. If you know an avenue to obtain rubies at a different rate would you please enlighten me via tell or private message if you do not wish to share it with the community.


    Really think they just need to add the ruby bonus back on the Phirius Coin purchases.

    Thanks to all for comments.

    And to be on topic of ruby selling if I was to sell rubies it would be for 10x the price of diamonds - which I usually have sold diamonds for about 100k per on my server. So if I was to sell rubies it would be for 1million per ruby which I highly doubt anyone would pay - mainly because it is now cheaper to buy the diamond version of the items for building your gear.

    There are many items where there is no diamond equivalent (storage chest, +6, rune slots, etc.) but nobody buys rubies for 1kk - because there are many players selling rubies for much less.


    It's always "supply and demand". The "supply" of rubies is much less (1/10 of diamonds) but the "demand" (the 1-2 +6 stones are about 200 rubies, but you spend 2k diamonds on +7 to +20) is much less too, so the price is about the same.

    There appears to be a high demand for Rubies on my server - just from the world shouts I see people shouting for days for rubies( Diamonds ) as the offer slowly raises of what they are willing to pay ( In Gold ) for the rubies/diamonds. Yet at this point on my server Aeterna the last few months diamonds sell between 100 and 160k per.


    You do bring up an interesting point in regards to the items that are not available for diamonds such as the storage chests, Bank Space Scrolls, and Backpack Tickets. This could be one reason they removed the ruby bonus from the Phirius shop. To try to persuade people to purchase their own diamonds in order to rent space.


    And like Exodios stated there are very few diamond sellers willing to sell rubies, heck of late the amount of diamonds people have asked me for have lead me to believe there are not too many Paying customers atm. Seems the bulk of the crowd is F2P people. These are just my speculations on my server - I have no actual facts about anyone or any playerbase habits.


    Just curious Rynak if you deem yourself a free to play player or do you sell diamonds?

    Not to mention the ruby shop has extra items in that you don't even need for gear. For some lame reason they moved all crafting furniture to rubies, storage chests, xp/tp pets etc etc. I can't even get rubies for my gear, why on earth would i buy a pet for an alt now?


    Wow after I read this I went to look and your right so now to get a piece of crafting furniture in your house you have to spend a minimum of 350 diamonds ( 35 Rubies ).


    I wonder if they will give any explanation of why they made these changes?


    The more I look around I truly am regretting spending on this game again.



    And to be on topic of ruby selling if I was to sell rubies it would be for 10x the price of diamonds - which I usually have sold diamonds for about 100k per on my server. So if I was to sell rubies it would be for 1million per ruby which I highly doubt anyone would pay - mainly because it is now cheaper to buy the diamond version of the items for building your gear.



    I do ponder what exactly they are trying to do with the game. It honestly feels like they are trying to force the game to die.

    I would honestly say they have made a real mess with the Item Shops ( Diamond/Ruby/Phirius ). The fact that you can only obtain storage chests via rubies now, is what lead me to looking into the ruby situation. Just as well as they removed the Storage Chest that was purchasable via Phirius Tokens. I been back to playing for several months but never really paid much attention to all the adjustments made to the Item Shops.


    Overall opinion is I do not like it. The way things were set up previously it took a lot of time to obtain items such as the storage chests via Phirius Tokens, rubies ( Even with a pleather of Alts ). You could spend on Daily Resets but would have spent 10xdiamonds on reset tickets than just purchasing a storage chest - now you have to spend around 2k diamonds ( If only buying diamonds during a sale ) or close to 100 USD to obtain a 20 slot storage chest. The price of the game is way out of control - what is more crazy I suppose is people like me whom continue to pay encourages them to continue to increase the cost of the game.


    Guess only solution is to stop playing/spending on the game and just watch it die.

    To Sell or Not To Sell Rubies?


    I have been playing again for a few months and made the decision at this point to not sell rubies anymore. I would like to sell Rubies but with all the changes made to the Item Shop and the Phirius Shop it basically costs 10 diamonds per ruby. Yes it has always been 10% of diamond purchase for ruby bonus, before the changes thou you could earn rubies via Phirius tokens. Now that the ability to gain rubies via phirius tokens has been removed they are outlandishly expensive to gain.


    I am a diamond seller, and have stopped selling rubies. Rubies for Phirius Coins used to be an avenue for free players to remain free to play. Basically use rubies for all rune slots ( this was a way to bypass the cost of rune drillers ) and to plus 6 an item without fail. Also rubies allowed the purchase of rental storage spaces ( Bank/Backpack ). Now thou this is not feasible avenue anymore unless the people selling rubies for dirt cheap remain ignorant.

    I got two things - one is it is very annoying that alts/newbs get the best rewards due to whomever collects the most crystals receives the best reward ( So plop your alt on a tower or your main n go afk to get the best rewards - Siege Points - Badges - Packages ). I would agree that it needs to distribute rewards better and more points should be given for destroying structures as well as tower caps.

    Well, if alts are stealing your rewards, just have them leave SW a few seconds before.


    If the "newbs" in your guild have to do the important jobs (like farming crystals) then they should also get the rewards. If you don't think so your guild can make a rule to have them leave & join SW a few minutes before end - although I think that would be a silly rule.

    Lol - you act as if the front line players can not collect crystals. They can then they go fight to get a win - so going afk on a tower with auto trade for merit trading to collect crystals is the most important thing in siege war???? I said it was annoying that afk alts/newbs receive the highest rewards not that they deserve no rewards.



    So zero kills, damage, caps. only 1200crystals/merits collected vs 98 kills 5mill dmg, 300 Crystals, 1200 Merits, 2 Cap should equal the 1200 crystals is worth more than any other stat in SW?


    So if all the capable players decided to just jump on a tower and do the MOST important job of collecting crystals who is going to keep the opposing players from ending the Siege War right quickly?


    Just get a big laugh at your justification for alts/lowbies receiving the best rewards.

    I got two things - one is it is very annoying that alts/newbs get the best rewards due to whomever collects the most crystals receives the best reward ( So plop your alt on a tower or your main n go afk to get the best rewards - Siege Points - Badges - Packages ). I would agree that it needs to distribute rewards better and more points should be given for destroying structures as well as tower caps.


    And for it to be fair everyone just needs to play the Flavor of the Month class combo ( Warlock/Champ ) then it will be as fair as it can get.