Posts by Topazus

    Danke an Rustigerentner für den BK, auch danke an Burningeyes für den BK an Mittwoch.
    Ihr beide habt starke Teams, rematch zederzeit :)

    (G Trad)

    Danke Sâcrêd für den BK !


    Very fun BK, we really enjoyed those tense fights ! Glad it was a draw, both parties deserved it :) See you next time ! (Sorry I don't speak more German)

    I don't understand why you say that it is calculated incorrectly, since they are all calculated the same way. It works just like the reduction from pvp gear: all those 4-5% reduction add up, if they multiplied it would be useless.

    As to the claim that "almost all the people in the SW now play Knights", there are not so many k/m out there, and very few actually use the full damage reduction (and I play w/m, I notice it very quickly when I hit for 0). K/M is played because it hits hard, has many tanking skills, and decent controls. If anything, those who use the damage reduction to the fullest just get some icing on the cake. K/M is just a "top tier" SW combo, like S/Wd is a "top tier" PvE combo. Claiming k/m can't be killed is also quite an overstatement, although they usually have the upper hand in a 1v1 situation. I understand it is frustrating for a wl to deal with them, but every class has a combo it is somehow weak to, and everything is weak to r/d.

    It seems that all damage reduction skills work additively, which allows many classes to get some sort of "immunity" when cumulating enough of them, not only knights (thinking about s/wd, wd/d on top of my head). Sure the knights are the ones which take most advantage of it, but i don't think it can be considered a "bug" since all skills work the same way. And I'd dare say it is somewhat balanced when some warlocks run around 2-hitting people ;)