Posts by megaswarden

    Agreed. If I were new and cared about crafting it would probably be Alchemy to 47 and cooking to 100. The other stuff won't get much profit.

    GF did introduce the no-fail adv. jewels last week. It took 10 of them to add plus 1, but there were no drops. Take it however you will.

    well introducing new stones that will fail ten time more than the current one isn't really a working solution for the problem.

    Game still remains too expensive and not worth it.

    totally agree, really want to make new gear but not about to spend $1500 doing it.. really no point in playing

    Everytime failforge makes a decision to change something it's always more pay to win,, yes u get a few idiots to comply, but you also get 100 or so people who don't mind spending here or there to QUIT because you have made it impossible for the average American.... Keep doing what u are doing failforge!!!!

    My question is has he leveled past low levels and has gotten to where his gear needs to be plussed/drilled you know the stuff that is Needed at endgame to actually do content and if he thinks that PLUSSING all his gear to a reasonable +16 is actually affordable to a new player.. even questing past level 55 the quest gear is crap and you cannot do some of the quests that have 3 or so mobs in the same spot without help.

    October 16th i believe was his last post, Did he rage quit when he started plussing or is he still playing below level 55 where none of that stuff is needed...


    Mabye a Thread title change:

    "Where the Hell did Phelan go??"

    Phalen this game would have 1million more players and would produce more money if the amount of diamonds in per US dollar was way more. And plussing rates were way better for diamond plussing jewels. Especially if hard mode instances requires this gear.

    There should be a play to win aspect. NPC Cedric should definitely be reintroduced. Basically these free to play games should be grind or pay... This game has eliminated that aspect because EVERYTHING requires payment of some form... From one player or another. Payment should be to speed up things not a necessity... Experience is also terrible as noted by other players..... NEW PLAYERS COMING BASICALLY HAVE TO SPEND $1500 OR MORE TO BE VIABLE ONCE THEY HAVE LEVELED.. and they are still at a disadvantage because their class can't have anywhere near enough TP to level skills.......


    How about YOU phalen install the game and start from scratch with NO help from old toons and try to make it to level cap and enjoy siege and end game dungeons. This game is TOO EXPENSIVE..

    1000 people spending $5 a month is more profit than 50 people spending $50.