All chars kicked out the game now, not the first time
Kicking me out
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- General
- Two Bee
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Some more context please?
When?
Where?
What did you do?
How many clients did you use at the time?
Were there any error messages?
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Some more context please?
When?
Where?
What did you do?
How many clients did you use at the time?
Were there any error messages?
Just when I told it, two different zones, dunno, I did nothing but stand, two clients and no messages, just got thrown to character selection screen.
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"where" as in "which zone?"
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"where" as in "which zone?"
Farsitan and Coast of Opportunity if I remember well, but since it was two different zones anyway, does it even matter?
I couldn't spot any connection errors or RAM overload, so I wonder if it's serverwise maybe? It's not when I'm the only one with this (not too often occurring, thankfully) problem. All I think of so far is either a server or connection "hiccup", since the throw to char screen happens elsewise only when I lose the connection or the servers go down. RAM probs either freeze the game, create a critical error or close the client completely.
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Some more context please?
When?
Where?
What did you do?
How many clients did you use at the time?
Were there any error messages?
Just when I told it, two different zones, dunno, I did nothing but stand, two clients and no messages, just got thrown to character selection screen.
Honestly, sounds like a connection issue. It did not close the program, so I doubt it was an un-trapped critical error (which I have seen once or twice). Both clients bounced at the same time-ish? Yeah, sounds like, at least at the moment, the client saw a condition that it interpreted as loss of connection.
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Both clients bounced at the same time-ish?
Yeah, sounds like, at least at the moment, the client saw a condition that it interpreted as loss of connection.
Yes, exactly the same time.
"interpreted as loss of connection", uh-huuh, now that sounds reasonable, since I haven't heard of other players having had the problem at the time. Thank you!
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Both clients bounced at the same time-ish?
Yeah, sounds like, at least at the moment, the client saw a condition that it interpreted as loss of connection.
Yes, exactly the same time.
"interpreted as loss of connection", uh-huuh, now that sounds reasonable, since I haven't heard of other players having had the problem at the time. Thank you!
I said it that way because you indicated that you or your ISP already looked at the connection logs and saw no interruptions, so it may have been a signal quality drop that the client was not happy with, but you were not actually disco'd.
Of course, an ISP would never lie about a connection issue, right?
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I said it that way becaus
I know, I haven't tried to be sarcastic or something, taken that way it is the the unseen third option.
Of course, an ISP would never lie about a connection issue, right?
Nuh-uh, not them, never ever, they're like Jesus and Buddha in one, 100 % legit.
(okay, now I tried ^^)
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does it even matter?
Every detail matters.
If you post "my chars went to hell" there's nothing but a few letters aligned to another for a report that doesn't help in any kind of way to track down the issue.
We'd suggest to check your connection, run a ping test for your own connection and for the login server & the server you play on.
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does it even matter?
Every detail matters.
While thinking a little about that in the mood "nuh-uh, different zones are different, duh", I remembered leaving party in a stranger's house in Dalanis and after logging in the next time finding myself in the Nekropolis of Mirrors-ini; also the Crafting Area going down in a "Cellars & Winged Wyverns" game while Helloween event peaks; you're right, one can't know.
Anyhow, this was seen, nobody had the same issue at that time, so I'm going with...
Yeah, sounds like, at least at the moment, the client saw a condition that it interpreted as loss of connection.
...and say I'm fine with it, since it doesn't do that on a regular basis. *curiosity fed*
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Sarkas
Moved the thread from forum Technical help & bug report to forum Archive: Technical help & bug report.