so is there a macro for AD , authoritative Deterrence ??
Give a Macro, Take a Macro!
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i think we don't have a macro like this already ...
OffhandChanger - if you got an offhand weapon in your inventory, and another one equipped, and want to swap these two, then this macro is what you need
you need to enter the names of your offhand items in the quotes of oh1 and oh2. both need to be exact and case-sensitive!
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/script EquipItem(17,GetBagItemInfo(169)) mine sort and work fine
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/script EquipItem(17,GetBagItemInfo(169)) mine sort and work fine
fault-prone. will not work anymore if you move your switch-offhand to another spot in your bags.
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me last bp have fix item list sw item etc never change it and lower side there sort item button fix to right spot always
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/script EquipItem(17,GetBagItemInfo(169)) mine sort and work fine
fault-prone. will not work anymore if you move your switch-offhand to another spot in your bags.
yes, but with your macro there will be problems if you have a second item with the same name in your bag
both macros are useful in some cases
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Do you guys know of a macro that checks for a certain food and uses it if inactive? Like if Hero Potion is not active then it uses Hero Potion? TIA
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Do you guys know of a macro that checks for a certain food and uses it if inactive? Like if Hero Potion is not active then it uses Hero Potion? TIA
not yet tested, but should work
will test it later
(french voice) * a few moments later ....*
test successful
of course, you will have to edit "buffname" and "itemname" to whatever you desire -
Do you guys know of a macro that checks for a certain food and uses it if inactive? Like if Hero Potion is not active then it uses Hero Potion? TIA
not yet tested, but should work
will test it later
(french voice) * a few moments later ....*
test successful
of course, you will have to edit "buffname" and "itemname" to whatever you desireIt works! Of course, doing this for every item will take a crazy amount of text that goes beyond the text limit even with Extended Macro Icons addon. Is there any way to add more items to this single line of code? I'm thinking of Wedding Foods, Unbridled Enthusiasm, Hero Potion, Birthday Cake, etc.
Wonder if you can add the list as an array to this macro. Otherwise, it works great!
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you will still have to use the macro multiple times, but ....
not sure if i'm using the arrays correctly, but i'll test&correct it in the next few minutes.
edit: don't use this ... yet. doesn't work at the moment
edit2: here we go. now it works. but as i said, you'll have to use the macro once for every potion/food you want to consume. global cooldown issue.it could be made a bit shorter, if you know that the itemname and the buff name are the same:
another way would be to use KittyCombo .... -
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too lazy to copy my text from above. i edited my post. look here: Give a Macro, Take a Macro!
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can someone write here how to swap position from secondary party to first for use morale or others skill for buff and come back come ?i check a macro but not works for me ....i can swap with specific name player in group one or just swap random is ok
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can someone write here how to swap position from secondary party to first for use morale or others skill for buff and come back come ?i check a macro but not works for me ....i can swap with specific name player in group one or just swap random is ok
use one of the priest/druid/warlock group buff macros already listed in this thread. they are working, you only need to change the skill
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Is there a possibility to choose pet-food by inventory or name, place it in pet-food-slot and then feed the pet?
Needed, because of unknown reasons, which lead to not able to open pet-menu
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Is there a possibility to choose pet-food by inventory or name, place it in pet-food-slot and then feed the pet?
Needed, because of unknown reasons, which lead to not able to open pet-menu
This macro will feed the pet and summon it. Change the P variable at the start if your pet is not in the first slot.
Code- /run local P=1; function PH_Feed(P,F,Q) if Q>0 then local c,i; for i=1,180 do local a,b,name,c=GetBagItemInfo(i); if name==F then PickupBagItem(GetBagItemInfo(i)); if Q>c then Q=c; end; ClickPetFeedItem(); for i=1,Q do FeedPet(P); end; ClearPetFeedItem(); break; end; end; end; end; if IsPetSummoned(P) then ReturnPet(P); else local L=100-GetPetItemAbility(P,"LOYAL"); local H=100-GetPetItemAbility(P,"HUNGER"); H=(H-(H)%5)/5; PH_Feed(P,"Dessert of Happiness",L); PH_Feed(P,"Miller's Special Cake",H); SummonPet(P); end
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Does anyone know of a good combo for warrior/mage?
what skills should i put on kitty
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I would say you wont need a kitty for warrior/mage.