I wanted to take a few minutes to go over the changes to the new Ruby system in detail. I was pretty excited when GF asked for our feedback on changes we would like to see made.
I have to say I'm fairly disappointed with what they came up with. Allow me to explain.
First there is no longer a consistent return on diamonds. Some items give 25% return on items while most items players would want only give a 10% return on diamonds
for instance
If you purchase Enhanced Moon Jewel - Elven it costs you 35 Diamonds and returns 3 rubies a 10% return for investment
If you Purchase a Green Devil turtle mount It costs you 300 Diamonds and gives 75 Rubies back. a 25% return for investment
Maybe that's intentional but it's certainly not what we requested when you asked for feedback
Next let's talk about None tradable items. I can't see why GF did this. I have guildies that love costumes and such, so for their R/L birthdays i would usually gift them a set. With the new change that won't be as likely. There was no reason to do this. It gains you no more cash and can alienate some folks who do like to gift costumes. Not to mention the prices on costumes are OUTRAGEOUS ! 1000 rubies for a Silver Envoys Costume... yeah you can keep that
next up let's talk about pets
I like the graphics on some of the new pets. and IF they had an ability "Buddy resonance for example" I might even consider purchasing one or two. I'm not sure why marketing thought it was a good idea to create new pets with either zero abilities or what has to be the strangest pet ever "The grey Wolf-Pet Egg" only gives a bonus to XP.
I simply cannot justify a 800 ruby Spring Piglet vanity pet when the only purchases i will be getting rubies from are needed items all of which have the same old crappy 10% return rate !
Finally when you asked for feedback i mentioned scalability in returns. This was not addressed or fixed. for example
If i purchase a single Jade Treasure Key for 5 diamonds I receive a single ruby in return "20% return on investment"
Yet if I choose to buy them in mass and buy 50 at once it costs 200 diamonds and the return is 20 rubies "a 10% return on investment" so I can save 50 diamonds and lose 50 rubies? that's just silly
Oh and before i forget. Good riddance to the wheel of sillyness. It's not like we are going to have extra rubies to spend on it with the rework the way it is now anyway.
In closing, I'm not sure why GF bothers asking for feedback they seem to ignore what we have to say anyway. these changes did not go nearly far enough to fix a broken system and I would request they take a second look at it.
If it were me this is what i would do
Make rubies universally scale to 30% of diamonds spent. on EVERY ITEM
Remove the non-giftability
Adjust prices on vanity items to a realistic level.
Feel free to add your own thoughts below
Saum