Revamp PvP Rewards

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  • Hi,


    first of all, sorry for my eng.



    I'm a returned player and I see now pvp is more irrelevant than ever, few ppl do pvp things and I think in this game pvp is so funny, but funny is not enough to make ppl play. Pvp needs new rewards.


    This game has many pvp elements like pvp arenas, karros, visdum, stomping grounds, siege wars, PK mode, duel, guild wars... but the most of all are absolutly abandoned. Im sure there are in this game many ppl never play a Karros Canyon, for example.


    To make pvp more useful and enjoyable I propose change the pvp rewards to usefulls items like: proofs of miths, peak fragments... I think it will contribute to make the game more optimun and funny.


    Ty

  • yes I agree, I see many people that come and make pvp gear t11 and t12 but then they quit cause not many guilds fight and people are just using


    PVP Siege wars now for their ALTS to farm for tier stones.


    But yes give more incentive to people to play PVP. Peak fragments could be one and maybe


    some kind of other rewards where people are willing to play it and invest in it. You can always add peak requirement for it to receive the rewards


    to prevent it being abused or maybe add specific other criteria for rewards so people can not easily abuse it with ALTS. It could be something like


    having certain kill rate or defense or something to receive the rewards and not just useless badges which people can get from Bunker minigame


    too. I know its not that hard to fix this.


    Or maybe make server Vs server fights if that's even possible. (maybe this is asking too much from an OLD game)

  • Back when North America had multiple servers. siege happened cross-server regularly. I have played with a lot of Europeans on the North American servers without noticeable lag. It might take some investment in new hardware, but we could play across continents.

  • Let me add that the investment by Gameforge may or may not lead to greater participation in siege. They might want to figure that out before spending the bucks.


    I believe the Australian server also sieged against American guilds back when they had their own server.

  • PVP/Siege wars is part of ROM at the very least they can make simple changes like adding peak fragments in sw but putting peak 20 as condition so people cannot abuse it with alts. They can also give abit more honor points if your peak 20 in pvp. there are so many simple things they can add to improve it, if they cannot do a complete overhaul of the pvp system. Those useless pvp minigames they bring nobody is playing it cause there is almost zero reward in it.


    Many times i see people make pvp gear tier 11 and tier 10 but then they cannot even play fun pvp with it cause others see no benefit from it. this leads to them stopping pvp. Current PVP system really needs improvement and changes to make more people play ROM. There is pvp playerbase they just dont log when they see pvp/siege wars are useless.

  • PVP/Siege wars is part of ROM at the very least they can make simple changes like adding peak fragments in sw but putting peak 20 as condition so people cannot abuse it with alts. They can also give abit more honor points if your peak 20 in pvp. there are so many simple things they can add to improve it, if they cannot do a complete overhaul of the pvp system. Those useless pvp minigames they bring nobody is playing it cause there is almost zero reward in it.


    Many times i see people make pvp gear tier 11 and tier 10 but then they cannot even play fun pvp with it cause others see no benefit from it. this leads to them stopping pvp. Current PVP system really needs improvement and changes to make more people play ROM. There is pvp playerbase they just dont log when they see pvp/siege wars are useless.

    Peak will be eliminated during 2026 and replaced with new zones and new levels. It's not a bad idea on its face, but it soon would be meaningless.