Зачем нужен тир?/Why do you need a shooting gallery?

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  • Когда идет увеличение на +... оружия или одежды - это понятно: все статы увеличиваются. А какие-то и новые появляются в зависимости от материала. А вот тир?

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    When there is an increase by +... of weapons or clothing, this is understandable: all stats increase. And some new ones appear depending on the material. What about the shooting gallery?

    Места надо знать!!!

  • да, все верно, в этом и вопрос

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    yes, that's right, that's the question

    Места надо знать!!!

  • I hope this text translates well. I tried to keep it simple.




    If you increase the tier to more than the regular tier, then you get a bonus to every default item attribute. For every additionally tier you get a +10% bonus:

    • new tier - regular tier = 0 --> +0% Bonus
    • new tier - regular tier = 1 --> +10% Bonus
    • new tier - regular tier = 2 --> +20% Bonus
    • new tier - regular tier = 3 --> +30% Bonus
    • ...

    Example:

    Item has tier 5. You increase to tier 14. The bonus is: (14 - 5) * +10% = +90%


    This bonus applies to all the attributes, which are on the item from start and which can not be removed:

    • "physical defense" and "magical defense" for items
    • "physical damage" and "magical damage" for weapons
    • the default item attributes (the green, which do not have a name on the right side)


    You increase the tier with 3 mana stones in the Arcane Transmutor. Mana stones do two things:

    • Add 0-6 attributes to an item.
    • Change the item tier to the tier of the mana stones. Warning: you can also lower the tier (but never below regular tier).


    It is expensive to add 6 good attributes and increase the tier very high at the same time.

    • Either you increase tier as much as possible and add only 6 very bad attributes. This requires cheap fusion stones (with bad attributes).
    • Or you add 6 very good attributes and increase the tier only a little. This requires expensive pure fusion stones (without any attributes).

    You have to choose, because it is too expensive to do both. Pure fusion stones (without any attributes) are expensive. And high tier is also expensive:

    • regular cost for tier 7 = about 3 times cost for tier 6.
    • regular cost for tier 8 = about 3 times cost for tier 7 = about 9 times cost for tier 6.
    • regular cost for tier 9 = about 3 times cost for tier 8 = about 27 times cost for tier 6.
    • regular cost for tier 10 = about 3 times cost for tier 9 = about 81 times cost for tier 6.
    • regular cost for tier 11 = about 3 times cost for tier 10 = about 243 times cost for tier 6.
    • regular cost for tier 12 = about 3 times cost for tier 11 = about 729 times cost for tier 6.
    • regular cost for tier 13 = about 3 times cost for tier 12 = about 2187 times cost for tier 6.
    • ...

    The attribute "weapon damage" is very important. You get most "weapon damage" from the main hand weapon. Only little "weapon damage" you can get from set bonus (when you equip multiple items from the same set) or sometimes from upper body or lower body items, or from 1 rune on the weapon. You cannot get weapon damage from the 6 attributes from mana stones. Therefore, it is important to improve the "weapon damage" on the main hand weapon. You do this by increasing the tier. This is why you increase tier as much as possible for main hand weapons, and just add 6 bad attributes.




    Plussing is simpler:

    +1 adds one/two/three additional attributes. It is defined for each attribute, what is added, and how much. It is also possible, that the additional attribute was already on the item and just gets higher.

    Every additional level (+2, +3, ... +30) increases those attributes.


    Plussing every item to +30 is really expensive. You need to choose, which items are worth to have on a high plus level. If the item gets a good attribute, which is good for your class combination, it is worth to plus it high. Examples:

    • Weapons increases weapon damage.
    • Rings increases % critical damage
    • Necklace increases critical hit rate.
    • Wings increase drop rate bonus, experience bonus and talent point bonus.
    • Items which have a lots of physical defense or magical defense increase those a lot.
    • Other items get a particular attribute.

    It depends on your class combination what is worth to do.

  • Change the item tier to the tier of the mana stones. Warning: you can also lower the tier (but never below regular tier).

    Actually, not completely true. For example, if you put tier 6 stats onto a tier 3 item, then pull the stats back off with random attribute extractors or another purified fusion stone, then the stats will be on a tier 3 mana stone. Adding them back onto another piece of gear without investing in more puries, you can lower the tier of the new item to tier 3.


    If you want to be able to tier higher with stats and not spend a lot of diamonds, then you can spend a lot of time doing dailies on multiple characters and use their Phirius tokens to buy puries and create clean mana stones. Warning- I'm talking a LOT of time on a LOT of characters to make a significant difference. Spend time or spend money. There is actually a NPC in varanas who will tell you , "Time is money."

  • Change the item tier to the tier of the mana stones. Warning: you can also lower the tier (but never below regular tier).

    Actually, not completely true. For example, if you put tier 6 stats onto a tier 3 item, then pull the stats back off with random attribute extractors or another purified fusion stone, then the stats will be on a tier 3 mana stone. Adding them back onto another piece of gear without investing in more puries, you can lower the tier of the new item to tier 3.

    No, that is not possible! If the "another piece of gear" has regular (= like when the item dropped) tier 4 or higher, then it can't go down to tier 3.


    Only if your "another piece of gear" has regular tier 3, then this is possible, but that is what I wrote: "never below regular tier".




    Example 1: If you put 3x mana stone tier 1 on a pimped item tier 14 which has regular tier 5, then it will go down to tier 5, but it will not go down to tier 1. See these screenshots:


    This is the original item:


    This is the preview of the above item combined with 3x manastone tier 1.



    You can see, it would drop down to the regular tier of the item, which is tier 5. It will never drop below tier 5!